RuneScape offers a deep-dive into its latest general combat improvements arriving March 4

0

When RuneScape put out its Necromancy skill, it did so alongside some specific combat updates that were so well-received by the playerbase that gamers clamored for them to come to other combat skill lines. Now the time for those adjustments is nigh as Jagex will be releasing a wide-ranging combat refresh on Monday, March 4th, which is detailed in an equally all-encompassing dev blog on the subject.

The post follows the studio’s usual levels of granularity, starting first with a recap of the entire development process to this point, then followed by multiple paragraphs that outline overall changes, plans for what’s next, and a lengthy set of combat-focused patch notes.

On the subject of the overall adjustments, players can expect hit chance to represent reduced damage instead of accuracy, simplified crit chance, an increase to damage caps, less variance in damage ranges, and improvements to tooltips, action bars, and channeled ability UI. The devs further promise to act on bugs and initial feedback, followed by additional polls and surveys as they further refine specific combat matters. Until then, there are a whole bunch of updates coming soon.

Advertisement

 

Read original article here

Denial of responsibility! Gamers Greade is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – [email protected]. The content will be deleted within 24 hours.

Leave A Reply

Your email address will not be published.