Picross S+ brings formerly 3DS puzzles to Switch this month

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It’s been a good week for rescues. Pocket Card Jockey: Ride On is no longer exclusive to Apple Arcade, Ninja Five-O has been saved from the clutches of eBay, and Picross S+ is about to free a bunch of puzzles that were previously only on Nintendo 3DS.

Jupiter Corporation revealed the latest entry in the Picross S series on February 21, following the act of nine Picross S entries with Picross S+. Set to launch on February 29, 2024, the latest entry comes with 300 puzzles — 150 Picross and 150 Mega Picrcoss — from the first Picross e game. If that’s not enough, there’s way more to download beyond that, all of which was previously only available as 3DS DLC. 

Check out the trailer for a minute+ of puzzle previewing: 

The first Picross e game was released in Japan in July 2011, followed by Europe in September 2012 and North America in June 2013. Much like the Picross S successor series that arrived on Switch starting in 2017, eight more numbered entries were released in the years after, all the way up to Japan’s Picross e9 in August 2018. That’s a lot of puzzlin’! 

For those with nonogram appetites that may never be sated, Picross S+ has more to offer beyond those initial 300 puzzles. The rest of the Picross e puzzles will be available to purchase as DLC. Additionally, Micross puzzles — which let you recreate famous paintings — are back as Clip Picross puzzles. These will also be added as DLC for Picross e2 through Picross e9

No, YOU do the math

Don’t worry about adding it all up in your head, Jupiter did the heavy lifting for us. That’s 1,350 Picross and Mega Picross puzzles and 565 Clip Picross puzzles. That doesn’t include bonus puzzles that can be unlocked in your Gift Box for purchasing DLC. Now you have to factor in another 60 Picross/Mega Picross puzzles and 10 Color Picross puzzles. I don’t even know what these words mean anymore! PUZZLES! 

Joseph Luster

Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.

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