Metro getting the VR treatment with Metro Awakening – Destructoid

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During today’s PlayStation State of Play, developer Vertigo Games and publisher Deep Silver revealed the next entry in the post-apocalyptic Metro series is headed to VR. Metro Awakening serves as a prequel to the original Metro games that has been built from the ground up for VR as a story-driven first-person adventure.

“This origins story is so essential to me,” said Dmitry Glukhovsky, who is also serving as a lore consultant for Metro Awakening. “It feels like returning to the foundations and roots of the series – now at the level that VR technology can bring.”

– Dmitry Glukhovsy, Author and Creator of Metro and Lore Consultant on Metro Awakening

Survivors of Nuclear Armageddon cling to life in buried subways of the Moscow Metro where ghosts and spirits haunt the living. Players will quite literally—via VR—step into the role of Serdar, a doctor and rationalist. Players have to brave the darkness, crippling radiation, and deadly threats of Metro in search of Serdar’s wife and the medication she desperately needs.

I’m still not 100% sold on VR but Metro is a pretty creepily immersive series, so I think this could turn out to be a good experience if done right. It’s promising that rather than doing some sort of port, Vertigo Games is developing Metro Awakening with the features of the PlayStation 5 and PS VR2 in mind from the start.

Metro Awakening is set to release on PS VR2, Meta Quest 2 and 3, and PC VR in 2024.

Steven Mills

Staff Writer – Steven has been writing in some capacity for over a decade now. He has a passion for story focused RPG’s like the Final Fantasy franchise and ARPG’s like Diablo and Path of Exile. But really, he’s willing to try anything.

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