Cyberpunk 2077’s overdrive mode adds beautiful ray tracing

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We’re more than two years away from Cyberpunk 2077’s infamous launch, and developer CD Projekt Red is still slowly ironing out the kinks. Thankfully, the latest patch implements some much-requested ray tracing features.

On Tuesday, Patch 1.62 for Cyberpunk 2077 came out on PC. This update’s much-touted Ray Tracing: Overdrive Mode is, without question, the biggest improvement – adding full “ray-traced, aka path-traced, rendering mode” to Cyberpunk 2077, according to the official patch notes.

CD Projekt Red has been working closely with NVIDIA on this technology, and it’s currently only available on top-tier graphics cards. Those of you with an RTX 4090 – rejoice! The rest of us must settle for the video below to see most of these effects in action.

“We’re proud of [Overdrive Mode],” CD Projekt Red said. “It pushes the boundaries of what’s possible in technology. However, because it is so new and fundamentally different from what we’ve been using so far, we know it’s not going to be perfect from the start and players might experience some issues.”

So if (like me) you’re still rocking an older GPU – maybe don’t play around with these settings. 

There’s still a bright future ahead for Cyberpunk 2077. The Phantom Liberty expansion can’t be too far off (no release date yet, though), and CD Projekt Red’s new Boston studio is already working on a full sequel.

Written by Kyle Campbell on behalf of GLHF.

 

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