TEVI introduces combat mechanics in new trailer

0

CreSpirit and GemaYue have shared a new gameplay trailer for TEVI showing off its combat mechanics.

Here’s a rundown on the game, plus the new trailer:

TEVI is a 2D pixel art action-adventure game that combines Metroidvania, bullet hell, and spectacle fighter elements. Explore a lush, vast world, uncover hidden secrets, upgrade and customize your abilities and gear to execute flashy combos, and battle formidable bosses with fast-paced, action-packed gameplay.

𝐖𝐞𝐥𝐜𝐨𝐦𝐞 𝐭𝐨 𝐀𝐳, 𝐰𝐡𝐞𝐫𝐞 𝐨𝐮𝐫 𝐚𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐞 𝐛𝐞𝐠𝐢𝐧𝐬.

This sprawling continent is full of myth and magic, and is home to three main races: magic-wielding humans, animal-eared beastkin, and bio-mechanical hybrids called magitech.

Az’s unique blend of magical and technological advancements has shaped its long and storied past, from ancient civilizations to modern societies.

However, conflicts between factions have scarred the land and its people. Despite this, the vast geography and diverse biomes of Az are teeming with life, both friendly and hostile.

Situated across the continent are five major cities: The palatial city of Ana Thema has long been the seat of human power, while the beastkin toil in the industrial hub of Morose.

Beyond them lies the frozen tundra of Snowveil, the towering spires of Valhalla in the sky, and the dark depths of Tartarus. Each place in Az has its own secrets, mysteries, and stories to tell.

TEVI is set to launch across PC (via Steam), Xbox One, Xbox Series X|S, Nintendo Switch, PS4, and PS5 sometime in 2023.

 

Read original article here

Denial of responsibility! Gamers Greade is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – [email protected]. The content will be deleted within 24 hours.

Leave A Reply

Your email address will not be published.