How to defeat the seahorse boss in Animal Well and get the bubble wand

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The bubble wand is first item you can pick up in Animal Well. You’ll have to get past a couple puzzles on the way and defeat a seahorse boss to collect it, though.

Our Animal Well guide will help you solve all the puzzles on the way to the bubble wand including how to get past the seahorse boss.


How to solve the fountain puzzle

Image: Billy Basso/Bigmode via Polygon

From the three, green penguin statues — one screen down and one to the right of the egg room — head to the left. Keep going until you hit the edge and drop down. You’ll pass over top of a pair of storks wading through some water. Ignore them, and keep heading left.

Animal Well fountain puzzle solution

Image: Billy Basso/Bigmode via Polygon

You’ll pop up under a fountain puzzle. Your goal is to move the two plaforms to bounce the water into the top of the target pillar. Start with the rightmost panel. Use the crank to turn it counterclockwise until the water from the fountain bounces off of it and hits the left panel in about the middle.

Once it’s in position, head to the left platform and use the crank to move it clockwise — tipping it to the right — until the water hits the target pillar and unlocks the door.


How to solve the fan puzzle

Animal Well using bubbles to reach the fan puzzle

Image: Billy Basso/Bigmode via Polygon

In the next room to the left, you’ll see four columns of bubbles rising. Hop across to the leftmost column and then ride a bubble down — the bubbles don’t pop until you jump.

On the next screen down, you’ll see the four fish producing the bubbles. You’re looking for the narrow passage near the top of the screen on the left side. Head through and to the left. You’ll see another quartet of fish on the next screen. Use the bubbles to cross to the far side and climb the ladder.

Animal Well fan puzzle

Image: Billy Basso/Bigmode via Polygon

Get off the ladder and hit the yellow button to turn on the fans. In the main room, use the fans to supercharge your jumps. That will let you hit the four yellow buttons on the ceiling. Once all four are pushed, you’ll be able to jump up to the door in the upper left.


How to defeat the seahorse boss fight

Animal Well route to the seahorse fight

Image: Billy Basso/Bigmode via Polygon

Don’t worry about the next two screens — just keep heading left until you hit a telephone. After you save, climb down the ladder. You’ll have two more dark screens of platforms, but you only have to keep heading right. At the end, climb down the ladder to find the seahorse.

Animal Well pushing the first yellow button

Image: Billy Basso/Bigmode via Polygon

You won’t actually fight (or even beat) the seahorse in this encounter. Your job is to get the seahorse to blow bubbles that you can use to climb up to the three yellow buttons on the ceiling. There’s a place to stand for each of them. For the first yellow button, stand on the right edge of the second platform from the right. When the seahorse starts spitting water, step to the left to avoid it. Wait for all four bubbles to appear, and then climb them up so you can hit the button.

Animal Well baiting the seahorse to blow bubbles under the second yellow button

Image: Billy Basso/Bigmode via Polygon

For the middle yellow button, stand on the left end of the same platform.

Animal Well pushing the third yellow button

Image: Billy Basso/Bigmode via Polygon

For the left yellow button, stand on the left side of the third platform. Once you hit the button, stand in the same spot and use the bubbles to exit the room.


Bubble wand location

Animal Well collecting the bubble wand

Image: Billy Basso/Bigmode via Polygon

In the next room to the left, you’ll find a chest with the B. Wand — the bubble wand. This will let you produce a single bubble at a time that will rise slowly. It can almost work like a double jump. More importantly, if you hit the A and X buttons at the same time, you’ll blow a bubble and jump at the same time. With a bit of practice, this will let you climb up to ledges you couldn’t otherwise reach.

Use your new wand to climb up the right side of the room to exit.

 

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