Horizon Forbidden West Complete Edition ventures onto PC in March

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Announced in September, we’ve been awaiting confirmation as to when the Horizon Forbidden West Complete Edition would launch on PC. Today, Sony gave us our answer.

The Complete Edition dropped for PlayStation 5 on October 6. It brought with it a slew of bonus content on top of the revered Burning Shores expansion. All of this will be included within the PC Horizon Forbidden West Complete Edition, now slated to release on March 21.

The majority of the PC Complete Edition’s content is similar to that of the PlayStation 5 version, But the PC port has some additional bells and whistles that will excite those with more heftier hardware. PC players will have the option to unlock frame rates, personalize their graphics settings, and enjoy advanced performance features like NVIDIA’s DLSS 3 upscaling and frame generation.

As for monitors, ultra-wide support has been implemented so that PC players can enjoy all of Forbidden West‘s incredible environments. You’ll have the ability to go as far as a triple monitor setup, with resolution options including 21:9, 32:9, and 48:9.

Mouse and keyboard controls are fully customizable, of course. Steam Input support is implemented so that you can remap your controller of choice. Including the PlayStation DualSense which allows PC players to enjoy Guerilla Games’ use of the controller’s haptic feedback abilities.

As for the Complete Edition’s bonus content, there are a handful of new outfits and weapons that will be available for download. Also included are a resource pack, an Apex Clawstrider Machine Strike Piece, and an exclusive Photo Mode pose and face paint that’s only in the Complete Edition. You can get the full breakdown over on the PlayStation Blog.

PC players can begin playing the Horizon Forbidden West Complete Edition on March 21. If you’ve yet to check out Forbidden West, you should. It’s pretty great.

Jeff Scott

Jeff has been hopping on Goombas and collecting Triforce shards since the late NES era. Today, he appreciates all things console games – with a slight favoritism toward his Nintendo franchises. He’s currently contributing to Destructoid on a freelance basis. You can reach him at [email protected].

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