Categories: Features

FF7 Crisis Core Details New ‘Reunion’ Features In New Trailer

According to Square, it’s much more than a simple remaster.


Square Enix has released a new trailer for “Crisis Core Final Fantasy VII Reunion” to introduce the new features only present in this updated version and emphasize that it is “More than just a Remaster” as per the title of the video.


The new ‘Reunion’ version of FFVII Crisis Core — originally released for PSP — will include new music arrangements by the original composer Takeharu Ishimoto, updated graphics, new summon cinematics, and an updated combat system similar to the one used in FF7 Remake. The game will also have full voice acting in English and Japanese, and previously unvoiced scenes will be voiced for the first time, according to a previous tweet from the FFVII official account.

DUALSHOCKERS VIDEO OF THE DAY

RELATED: Final Fantasy 7 Remake Project Will Work Great As A Trilogy

Along with the trailer, Square Enix revealed how the game will run on each of its platforms. From the published list, it appears the game will be fixed at 30 FPS on all consoles except for the PS5 and Xbox Series X/S, where it will be running on 60 FPS. Steam will allow the player to run the game at 120 FPS, hardware depending. The display resolution is a standard 1920 X 1080 on last-gen consoles, and 3840 x 2160 for current-gen consoles. As for the Switch, the resolution will be no more than 1280 X 720 for both handheld and docked modes.

A couple of notes to consider in the performance report is that Crisis Core FFVII Reunion is set to run at 30 FPS on release, but a day one patch will raise this to 60 FPS. The Steam version will include additional display options such as vsync, texture quality, shadow quality, anti-aliasing and ambient occlusion. The game will also contain reworked 3D models for all the characters and backgrounds and will tell the story of Zack Fair, a very important character who will play a big part in the events of the FF7 remake sequel, Final Fantasy 7 Rebirth.

NEXT: Final Fantasy 7 Rebirth And Its Sequel ‘Won’t Be Sped Up Versions Of The Original

 

Read original article here

Denial of responsibility! Gamers Greade is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – admin@gamersgrade.com. The content will be deleted within 24 hours.

Share
Ettie Gray

Published by
Ettie Gray

Recent Posts

Hades 2 Releases Its First Major Update

Hades 2 Early Access was launched, which shortly thereafter managed to surpass several records set…

May 20, 2024

How to find all the Kangaroos and get the Bouncy Ball in Animal Well – Destructoid

There’s a plethora of secrets to uncover, solve, and unlock in Animal Well, many of…

May 20, 2024

Activision unveil new studio working on ‘narrative AAA franchise’, days after Microsoft shut Prey and Evil Within devs

Around a week after Microsoft shuttered a number of beloved studios with a track record…

May 20, 2024

After Being Cut From Dune 2, Tim Blake Nelson Has A Humorously Honest Take That Involves An A+ Stanley Kubrick Story

Tim Blake Nelson is one of the most recognizable character actors of our time, with…

May 20, 2024

Hi-Fi Rush Gets Final Patch To Fix Minor Issues, Reconfirms Limited Physical Edition

Hi-Fi Rush is getting one final patch today to address some minor issues in the…

May 20, 2024

An original Morrowind dev is back to working on the game 20 years after quitting Bethesda with an impressive sounding mod

Douglas Goodall, a quest designer for Morrowind, is once again working on the classic…

May 20, 2024