Diablo IV’s first open beta night was slammed with long queues, disconnects, and performance issues

0

The hottest ticket in gaming town this weekend may be more scorching than you can handle. Diablo IV kicked off its first open beta test yesterday, prompting a horde of action RPG fans to storm its hellgates and push its servers to the limits.

This predictably caused lengthy queue times, disconnects from the server, and a variety of other less-than-fun issues on the opening night. “The team is working through some issues behind the scenes that have been affecting players and causing them to be disconnected from the servers,” Blizzard said. “We are actively working on these issues for this weekend. Once these are resolved we will be able to increase the influx of players and queue times will be significantly reduced.”

The studio advised players to not jump out of any queues they might find themselves in, as this would reset their place in line. For what it’s worth, this author had no problems logging in right away and getting into the game on Saturday morning.

Advertisement

 

Read original article here

Denial of responsibility! Gamers Greade is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – [email protected]. The content will be deleted within 24 hours.

Leave A Reply

Your email address will not be published.