Best Nintendo Switch games for adults to play

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The Nintendo Switch is known for its robust library of first-party games that prioritize fun and cooperative experiences for audiences of all ages. But what about games for grown-ups? Sure, it’s fun and all to somersault around as a mustachioed plumber who can transform into an elephant, but sometimes all you want is something a little more… challenging; more adult, for lack of a better word.

We pooled together our braintrust of gaming connoisseurs to find the best games on the Nintendo Switch for players looking beyond the plethora of family fun-for-all titles the console has to offer. From turn-based strategy games and ruthless roguelikes to fourth-wall-breaking horror and more, we’ve pulled together a list of only the best of the best.


13 Sentinels: Aegis Rim

Image: Vanillaware

13 Sentinels dares to blend hard sci-fi visual novels, real-time military strategy, and a mandatory in-game wiki into one sprawling narrative about how societies can collapse and rebuild. To appreciate its narrative – that threads together Evangelion, Terminator, Stranger Things, the works of Tarkovsky, and an abundance of hard-to-find retro anime – you’ll simply have needed enough time on this planet to experience all the reference material.

13 Sentinels continues Vanillaware’s legacy of beautifully drawn, shamelessly pervy art. So it’s for adults in practically every meaning of the phrase. Don’t be surprised to see, within minutes, naked teenagers piloting mechs to fend off mass death. Or teachers and scientists wearing skintight latex suits. The fan service is unavoidable and for some, that might be reason to go with another option on this list. But remember that artists like Vanillaware can have exceptional talent while indulging in the comically tasteless. Just ask Carl Barks, the writer and artist of the original Donald Duck stories who in his later years pivoted to sexy cartoon duck paintings. —Chris Plante

Blasphemous

A giant skull with a golden face stands before a small soldier

Image: The Game Kitchen via Polygon

Few games on the Nintendo Switch merit the description of “adult” quite like Blasphemous, the debut title from Spanish developer The Game Kitchen. This Metroidvania action-adventure is set in a gothic medieval world populated by demonic creatures, ruthless warrior zealots, and hapless commoners plagued by otherworldly misfortune. As the “Penitent One,” the last of a masked order of knights, players battle across the land of Cvstodia on a journey for revenge and absolution rife with esoteric symbolism and heavy religious overtones. It’s a hell of an action game, filled with deadly challenges, grotesque lumbering boss battles, and a wealth of hidden secrets. If you’re looking for a game that will test your skill and concentration like a good FromSoftware game, Blasphemous is a blast. —Toussaint Egan

Citizen Sleeper

A screenshot from Citizen Sleeper.

Image: Jump Over The Age/Fellow Traveller

Polygon’s #2 game of the year of 2022 is also one of the very best games you can play on Switch. In Citizen Sleeper you’re a humanoid machine, owned by the Essen-Arp corporation — with a body designed to fall apart, unless you can take a certain serum that you need to survive. After escaping to a station called the Eye, you choose how to rebuild your life. You talk to people — like the food cart vendor, or the mushroom farmers, or the group repairing a huge space ship — to try and find work, find friends, and maybe even find your way to freedom.

Citizen Sleeper scratches that Baldur’s Gate 3 and Disco Elysium roleplay itch. Your success — or simply which narrative branch you go down — is determined by a dice roll, influenced by the stats that you excel at. But there’s a twist: When you’re low on the machine-medication, you have fewer dice at your disposal, which means there are fewer things you can do. Scarcity means having to make tough choices, just to stay alive. —Nicole Clark

Dead Cells

The Prisoner launching a ranged attack at an armored enemy in Dead Cells.

Image: Motion Twin

It stands to reason one of the earliest entries in the now-ubiquitous roguelike craze might be showing its age in 2023, but Dead Cells is aging like a Châteauneuf-du-Pape. In one of today’s most saturated genres, this 2D-brawler-meets-Metroidvania is still one of the most complex, challenging, and satisfying roguelikes around.

It doesn’t hurt that Motion Twin’s 2017 title just received a Castlevania-themed DLC with new map sets, weapons, abilities, and enemies in March. And far from being a mere promotional crossover, Return to Castlevania serves as a stark reminder of the game’s timeless, fluid combat and enticing “one more run” repetition. It’s a difficult game to put down, yes, but it’s not mindless — building a strong character with a steadily growing collection of weapons and power-ups requires foresight and careful risk assessment, not to mention developing muscle memory with each vastly different weapon. In Dead Cells, variety, dexterity, and wisdom collide; I’m willing to bet that I’ll still be playing it in another six years. —Mike Mahardy

Dredge

A fishing boat heads toward a lighthouse while the sun rises over the horizon in a screenshot from Dredge

Image: Black Salt Games/Team17

Imagine you’re a fisherman; you arrive at an island, ready for your first day of work. You’ll need to catch fish to make the money needed to upgrade your gear and storage — a familiar life sim activity — but, then again, some of these fish are a little strange. Oh, yeah, and don’t operate your boat after sundown, because you’ll start to take psychic damage from your terror-driven hallucinations.

I can’t get our reviewer’s own description of this game out of my head, which I think absolutely nails it: “Dredge invents and perfects the fishing horror-genre.” The game mixes the satisfaction of filling a Pokédex with the suspense and thrill of unexpected cosmic horrors. There’s a gorgeous amount of open ocean to ride around, little archipelagos and outposts to visit. It’s the perfect chill set up, wrapped in an inventive, frightening package that makes it suitable for a slightly older crowd. —NC

Hades

Zagreus speaks to Hades while Cerberus naps nearby in a screenshot from Hades

Image: Supergiant Games

A Diablo sequel from another universe, Hades is a game of dying, dusting yourself off — or rather toweling off the blood — and making yet another doomed-to-failure escape attempt from the Underworld. But it’s also a game of mature, complicated relationships. It’s a story of mothers and sons, lovers and rivals, and an ever-extending family whom you learn to love (again) through healing. Its story, which slows reveals itself over the course of many hours and many escape attempts, is filled with humor and sadness.

Hades is equally rewarding for its challenge. Supergiant’s tight, carefully honed roguelike gameplay mechanics are a constant pleasurable surprise throughout — not in spite of how many times you may die, but because of it. Hades pushes you to play it differently, to experiment beyond your comfort zone, with each run. And if you’re a busy adult with no more than 30 minutes of free time to play a video game every day, Hades fits with your schedule. Runs take 15-30 minutes, depending on your progress and skill. The trick is actually knowing when to stop, because you may find yourself hours into back-to-back attempts wondering where the time’s gone. —Michael McWhertor

I Am Dead

The lighthouse of Shelmerston in I Am Dead.

Image: Hollow Ponds/Annapurna Interactive

Full of morbid whimsy, I Am Dead casts players as Morris Lupton, the recently deceased curator of a museum learning about what the afterlife is like. Ironically, it is overwhelmingly concerned with the living: Lupton is meant to find other ghosts that have yet to move on by locating objects of sentimental value to them, employing his supernatural snooping powers to solve puzzles and find things hiding in plain sight. A rumination on the stories we write in what we leave behind, I Am Dead celebrates all the wonderfully mundane things a life can be, and the ways our stories bleed into others’ never really beginning nor ending. —Joshua Rivera

Inscryption

Characters stand on a game board in Inscryption

Image: Daniel Mullins Games/Devolver Digital

The less said about Inscryption, a deck-building roguelike and Polygon’s 2021 game of the year, the better. It’s full of surprises, not just in its mechanics, but in its unraveling story. (By the way, if “deck-building” turns you off, know that Inscryption also includes escape room-style puzzle elements and a heavy dose of atmospheric horror.) If you’re averse to the deck-building genre altogether, Inscryption may not change your mind, but it does a good job of easing the player into strategies and teaching how to play.

Inscryption is designed to throw you off right from the start menu. Its secrets are better kept secret — don’t look up any spoilers. And while this horror-tinged deckbuilder is fairly tame in its violence, the blood and foul language contained with in keep it firmly in grown-up territory. —M. McWhertor

Into the Breach

Into the Breach - laser attack

Image: Subset Games

Into the Breach proves that knowing your opponent’s next move doesn’t guarantee victory. In fact, the second game from FTL: Faster Than Light developer Subset Games often highlights the opposite: Clairvoyance can interrupt an otherwise sound strategy.

In Into the Breach, your task is twofold. You must deploy an ever-growing collection of mechs from kaiju-like monsters, but also protect as much of Earth’s property as possible in turn-based battles. Crucially, you can always see the monsters’ next move on the isometric grid, a mechanic that can help you plan where to move your mechs next, but also show you just how impossible it will be to save everyone. It’s a challenging, chess-like strategy game about futility and calculated risks, and it takes dozens of hours before the intense skirmishes ever feel old. —M. Mahardy

Metal Gear Solid: Master Collection Vol. 1

(L-R) Raiden and Solid Snake aiming weapons in Metal Gear Solid 2: Sons of Liberty.

Image: Konami

Most come to Metal Gear in the youth, but it’s the way it lingers in your mind as an adult that makes it a classic. The first volume of the Metal Gear Solid Master Collection (a second has yet to be officially announced) collects the first 17 years of Hideo Kojima’s espionage epic. Across three bona-fide classics (and two 2-D curiosities), the story of Solid Snake, a lone soldier on a mission to stop nuclear war, expands into a generational epic about How We Got Here — a story of memes, genes, and the post-truth world we were building, decades before we realized we were building it. Few games are so idiosyncratic and prescient, full of satisfying challenge and philosophical quandaries to ponder long after you’ve stopped playing. —JR

Return of the Obra Dinn

Return of the Obra Dinn - looking at a corpse on the deck

Image: Lucas Pope/3909

A real note-taker’s game, The Return of the Obra Dinn is one of the most satisfying interactive mysteries you can play. Something went wrong on the merchant vessel Obra Dinn, and using your supernatural pocket watch, you can only glimpse fragments of it. Wander around charmingly rendered dioramas of violence in a style that evokes both silent films and lo-fi video games, filling up your notebook (both an in-game digital one and, it’s very likely, a physical one) to piece together what happened on this doomed voyage. There’s nothing quite like The Return of the Obra Dinn, and solving its mysteries makes you feel like the most accomplished detective alive. —JR

Vampire Survivors

Imelda fires a lance at enemies in Vampire Survivors

Image: poncle

Vampire Survivor is an incredibly easy-to-marathon roguelike with a very simple premise. You operate a single character, dodging and defeating mobs of various enemy types. But attacks basically just emanate from your character; the only buttons you use are for movement. As you defeat enemies, you get power-ups that stack and interact — adding more attack, defense, or heal to your toolkit.

The joy of the game is much like that in Hades. There are so many strategies to try out, across various maps and characters (who each have their own perks), in terms of stacking various buffs. Different maps require different strategy types. And the minute you end a run it’s so easy to just dip into another one. Blink and suddenly three hours have passed, and yet you could just get one more run in — after all, you might just defeat Death on this one. —NC

World of Horror

A giant shadowy figure looms over a small port town with a lighthouse in the foreground in World of Horror.

Image: Panstasz

Polygon’s audience is young, so most of you didn’t grow up playing spooky text adventures on the Mac II. Trust me, that’s for the better. As charming as the retro aesthetic looks, actually playing the ultra retro adventures required superhuman patience. And the rewards were, at best, a few crudely drawn visuals.

World of Horror is a chance for folks to experience the magic of the early days of video games without all the headaches. Beneath its old-school exterior, developer Paweł Koźmiński constructed a clever, modern roguelike roleplaying game. And the setting, an alternate 1980s Japan overrun with horrors inspired by Junji Ito and H.P. Lovecraft, is fresher than the dusty dungeons of fantasy games of yore.

To set expectations: World of Horror may be easier to navigate then its inspirations, but it’s not an easy game. This is horror, after all. You will be challenged and terrified before inevitably falling short of victory. But the complete version – the game exited early access this year – has a variety of stories and items to keep you returning to its inky, pixelated shadows. —CP

 

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