Tribal quests are one of Final Fantasy 14’s more rewarding dailies. Formerly known as “beast tribe quests,” these quests involving helping out the other races of Eorzea by beating down baddies that might be giving them grief, or helping them rebuild an area using crafting and gathering.
Below, we detail how tribal quests in FFXIV work, along with their rewards and how to unlock all of them.
Tribal quests are daily quests you can complete to earn reputation and specialized currency. There are more than a dozen different tribes in FFXIV and they all offer different quests and rewards. These are great dailies to do to earn chunks of EXP, as some tribes focus on combat, whereas others focus on crafting or gathering.
You can accept a total of 12 tribal quests per day and each tribe will give you up to three quests per day. If you rank up with that tribe, they’ll give you an additional three more to complete.
For each quest you accept and turn in, you’ll get some reputation points with that tribe. After amassing a certain amount of points, you’ll rank up with that tribe, allowing you to complete another quest and access more rewards. You can check your reputation from your character screen. You’ll need to use the currency you get from completing the quests to buy the rewards (like the aforementioned mounts and minions).
Image: Square Enix via Polygon
Most of the quests are as simple as accepting the assignments, talking to an NPC, and then either taking out enemies, riding a mount to certain locations, crafting items out of given materials, or gathering certain things from nodes.
Note that the tribes from A Realm Reborn have some gimmicks that later tribes do not. The combat tribes may require you to complete specific FATEs in the area to finish them. For Ixali crafting quests specifically, you need to have the given set of Ehcatl Wristgloves equipped while you’re making their crafts.
Once you hit bloodsworn rank with all the tribes per expansion, you’ll unlocked the allied tribal quests for that expansion. (This is with the exception of Shadowbringers tribes, which have no allied quests.) These are just regular story side quests (not dailies) and there are exclusive rewards like emotes locked them.
Each tribe has some keystone rewards behind it. For nearly maxing out your reputation with the tribe, you’ll unlock the ability to buy orchestrions, minions, and mounts. Later tribes even have emotes and framer’s kits as part of the rewards. That said, if you’re a completionist who wants all of these types of collectables in the game, tribe quests are a must-do.
All the notable collectable-type rewards for each tribe are as follows:
Image: Square Enix via Polygon
Some tribes also have exclusive dye colors, furnishings, and glamour locked behind them, making all tribes pretty worthwhile to do. You can use some of the currencies to buy items you need to complete your Heavensward Anima relic weapon, too.
Sometimes some of the tribe-exclusive rewards are used as rewards in Mogtome events between patches. If you ran some of these enough times and cannot stand to do them, don’t fret, as you can wait for one of these events to let you grab a mount.
Before unlocking any tribal quests, you’ll need to complete the level 41 main scenario quest “In Pursuit of the Past.” You’ll also need a combat, crafting, or gathering job of appropriate level, depending on which tribe you’re trying to unlock.
As usual, the quests to unlock this content will be marked with a blue quest marker with a plus sign on it, so you should keep your eyes out for those.
Image: Square Enix via Polygon
Below, we list where to unlock all the tribal quests in FFXIV, along with any prerequisites you may need to complete before doing so.
Tribe | Type | Level | Unlock quest | Quest NPC | NPC location | Other requirements |
---|---|---|---|---|---|---|
Tribe | Type | Level | Unlock quest | Quest NPC | NPC location | Other requirements |
Amalj’aa | Combat | 43 | Peace for Thanalan | Swift | Ul’dah – Steps of Nald (8.4, 8.9) | None |
Sylph | Combat | 42 | Seeking Solace | Vorsaile Heuloix | New Gridania (9.7, 11.1) | None |
Kobold | Combat | 41 | Highway Robbery | Trachraet | Limsa Lominsa Upper Decks (12.7, 12.8) | None |
Sahagin | Combat | 44 | They Came from the Deep | R’ashaht Rhiki | Lima Lominsa Upper Decks (13.1, 12.8) | None |
Ixali | Crafting | 1 | A Bad Bladder | Scarlet | New Gridania (9.9, 11.4) | None |
Vanu Vanu | Combat | 50 | Three Beaks to the Wind | Sonu Vanu | The Sea of Clouds (11.7, 14.8) | Requires Heavensward expansion, “A Difference of Opinion” MSQ completed |
Vath | Combat | 50 | The Naming of Vath | Vath Storyteller | The Dravanian Forelands (24, 19.7) | Requires Heavensward expansion, “Lord of the Hive” MSQ completed |
Moogle | Crafting | 50 | Tricks and Stones | Seething Stonemason | The Churning Mists (27.2, 34.5) | Requires Heavensward expansion, “Into the Aery” MSQ completed, “Pebble for your Thoughts” lengthy Moogle sidequest completed |
Kojin | Combat | 60 | Heaven-sent | Vexed Villager | The Ruby Sea (6.8, 13.3) | Requires Stormblood expansion, “Tide Goes In, Imperials Go Out” MSQ completed |
Ananta | Combat | 60 | Brooding Broodmother | M’rahz Nunh | The Fringes (30.2, 25.7) | Requires Stormblood expansion, “The Rose Blooms Twice” MSQ completed |
Namazu | Crafting and gathering | 60 | One Size Fits All | Seigetsu The Enlightened | The Azim Steppe (6.1, 23.3) | Requires Stormblood expansion, “Something Fishy This Way Comes” MSQ completed, “Courage the Cowardly Lupin” Kurobana sidequests completed, “Perchance to Hanami” Gyorin sidequests completed |
Pixie | Combat | 70 | Manic Pixie Dream Realm | Pink Pixie | The Crystarium (13.1, 15.3) | Requires Shadowbringers expansion, “The Wheel Turns” MSQ completed |
Qitari | Gathering | 70 | The Stewards of Note | Concerned Mother | The Rak’tika Greatwood (21, 27.6) | Requires Shadowbringers expansion, “Bearing with It” MSQ completed, “The Great Deciever” and “Stand on Ceremony” sidequest chains completed |
Dwarf | Crafting | 70 | It’s Dwarfin’ Time | Affable Townsdwarf | Kholusia (15.7, 30.3) | Requires Shadowbringers expansion, “Village of Woe” and “A Disagreeable Dwarf” sidequest chains copmleted |
Arkasodara | Combat | 80 | Hippos Born to Run | Kancana | Thavnair (25.3, 31.2) | Requires Endwalker expansion, “Endwalker” MSQ completed, “Steppe Child” and “What’s in a Parent” side quest chains completed |
Omicron | Gathering | 80 | The Café at the End of the Universe | Jammingway | Ultima Thule (25.4, 26.3) | Requires Endwalker expansion, “Endwalker” MSQ completed, “Name That Way” sidequest chain completed |
Loporrit | Crafting | 80 | Must Be Dreaming(way) | Dreamingway | Old Sharlayan (11.7, 10.9) | Requires Endwalker expansion, “Where no Loporrit Has Gone Before” side quest completed |
If you’re just starting out in the massive world of Final Fantasy 14, we have tons of guides to help you. We have a beginner’s guide to get you started, along with a guide detailing which Grand Company you should join.
If you’re starting but are feeling overwhelmed, we have guides to help with picking a job and a guide that explains how long it may take to catch up to current content in FFXIV.
We also have guides on side content, like ocean fishing, relic weapons, and Island Sanctuary, for those who want to take a break from it all.
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