Warlander shipped with three classes open to players: Warrior, Cleric, Mage. Each of them plays fairly differently, so you no doubt may wonder how to best use them in battle. Luckily, our Warlander class guide is here to show you soon-to-be warriors the ropes.
Warriors are the melee powerhouse class of Warlander, and we have some tips to guide you to battle. Your role is to push to the front and kill people, though you may poses some defensive powers.
Practice and learn about your powers and abilities. Powerbomb is your bread-and-butter power, especially when it comes to killing Clerics and Mages. Make sure it’s bound to your melee weapon set. The other useful power to have in the melee slot is the Shield Spin. It blocks essentially everything from the front arc, lasts quite a while, and may even protect your friends.
In Warlander, the Cleric class can provide healing, some support spells, and a secondary melee capability to your squad. Taking on a Warrior head-on is not likely to be successful.
Keep in mind that spells in Warlander don’t just fire off at the click of the button: it only enters spell targeting mode. Then you have to click on the target to heal. Healing needs a target, so stick with your squad and look for a wounded Warrior.
The Cleric class in Warlander shares some similarities to the Warrior. For one, your shield is as effective as the Warrior’s. Keep yourself safe with it. You also have access to the same ranged weapons as the Warrior — you just don’t have abilities to boost them.
You’re here to deal damage at range and mess with the battlefield. You’ll die if anyone comes close. Of your starting spells, Magic Arrow is for dealing with enemies while Fireball is slower firing, but can set siege equipment on fire.
That sums up our beginner’s class guide for Warlander. Check out our review, and keep an eye on more guides for the game.
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