TEN gameplay

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Gameplay has emerged for TEN: Ten Rooms, Ten Seconds, the challenging platformer that just landed on Switch. Ironically enough, we have ten minutes of footage from the game.

TEN – Ten Rooms, Ten Seconds is a simple yet challenging single player game that takes place across ten floors of an underground facility. Each floor contains ten rooms, and each room seals the player in for ten seconds while various traps try to kill them. But there’s hope – the player can collect ‘tokens’ which can be spent in safe rooms at the start of each floor to unlock upgrades and abilities to help them survive.

The game’s focus is on a “learn from failure approach”. Each room is technically a puzzle, and as players learn from their mistakes, they’ll discover their own solution, overcome each floor’s gauntlet and make it to the next level. Although simple on the surface, it’s reminiscent of similar challenging games of its kind like Super Meat Boy, and also takes influence from more modern games such as those in the “souls like” genre.

For trophy hunters or casual players, there’s an easy/casual mode that allows for optional invincibility so you can simply enjoy the story (which really starts to take off around the midway point).

For players who really want a challenge, there’s an optional ‘Hell Mode’ which offers up more threats in each room.

A room full of danger and threats from traps.

Key Features

Fast-paced, adrenaline fuelled gameplay

Mysterious and rewarding story

Deadly and varied bosses

Upgrade and skill system

Killer soundtrack by dBXY Collective

An onslaught of cannon fire, bizarre monsters and more

Plus an epic and surprising conclusion

TEN can be purchased now on the Switch eShop. It has English, Spanish, French, German, and Russian language support.

 

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