Sure, you’d expect that with a title like “Fobia”, but the trailer doesn’t feature an awful lot of monster blasting action. Rather, it shows your character roaming around the hotel solving the odd puzzle or two.
But the hotel itself is giving us major, major Resident Evil vibes. Specifically, the aesthetic reminds us an awful lot of of Spencer Mansion, the location where the the first Resident Evil and its remake took place. There’s even a room with twin staircases, though the trailer doesn’t reveal whether there are skinless dogs lurking outside the main doors.
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Fobia takes a first-person approach to mansion, er, hotel roaming. You will, according to developer Pulsatrix Studios, explore “mind-bending worlds where different eras collide in mysterious scenarios rife with conspiracy”. Sounds like a case of flinging open a door and suddenly finding you’re in a a castle, maybe?
That’s not how it works, however – you’re equipped with a camera which will let you see into the past and present. The trailer shows the protagonist looking at a blank wall, only to discover that, through the camera, the corridor continues. It’s an intriguing feature and we were internally screaming for the trailer to take us through that corridor, but it never happened.
Still, we won’t have to wait long to find out what does happen if try to enter a corridor that no longer exists. There’s a PC demo out right now, and the game launches his June 28th on PS4, PS5, Xbox One, Xbox Series X|S and PC, via Steam. But if the check-in clerk’s name is Wesker, we’re running a mile.
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