Palworld has “sold over 1m copies” just hours into its early access launch

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Eye-catching ‘Pokémon with guns’ survival game Palworld has already sold a staggering 1m copies according to its developer Pocketpair, just hours into its early access launch on Steam and Xbox Series X/S. That’s as the studio addresses the lack of 32-player dedicated servers on Xbox and PC Game Pass, saying the situation is “not up to us”.


Palworld’s whole thing is that it combines Pokémon-style creature catching with open-world survival, giving players the option to brutalise their Pals (all quite brazenly familiar, design-wise) in the name of completing tasks more efficiently.


It’s a proposition that has evidently resonated with players in a big way; Pocketpair has taken to social media to announce that Palworld “has sold over 1m copies in about eight hours since release”. That’s an astonishing number, particularly given that Palworld’s day-one inclusion on Game Pass means plenty of people can play right now without directly purchasing the game.


Palworld early access tips.


At the time of writing, Steam is reporting Palworld as its top-selling game, with over 350,000 players currently in-game, making it the store’s third most-played title at present. That mega-success has already resulted in launch day server woes, with Pocketpair warning players they might experience connection issues and instability due an early influx of players.


Prior to launch, Pocketpair also moved to address another hot-topic issue regarding its servers; currently, while Steam users can join dedicated servers to experience the game with up to 32 players, online co-op is limited to 2-4 players on Xbox (as was confirmed ahead of release), but also when playing via PC Game Pass or the Microsoft Store.


Discussing the issue on Palworld’s official Discord channel, Pocketpair acknowledged the discrepancy, adding it would “like to have dedicated servers on Xbox” but that it was “unfortunately not up to us and is quite difficult to negotiate at this time”. While dedicated servers aren’t currently available on all platforms, the studio noted Xbox and “Xbox PC” can crossplay together, and that it’s currently “working on” introducing crossplay with Steam.


The good news, according to Eurogamer’s Zoe Delahunty-Light – who proclaims to “adore” Palworld – is that its early access launch niggles don’t detract from a surprisingly enjoyable experience. “It’s not perfect,” she explains in her early access video review, highlighting issues including underwhelming dungeons and a lack of quests, “but all of those things kind of fade into the background once I’m in” the game. Palworld is currently expected to remain in early access for at least a year, so there’s plenty of time for improvements to come.

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