Blizzard Entertainment released its first game on Steam on Thursday, bringing Overwatch 2 to Valve’s storefront. On day one, the game drew a sizable audience, peaking at more than 75,000 players. Not quite Baldur’s Gate 3 numbers, but high enough to rank it in the top 15 games played on Steam in the past 24 hours.
Overwatch 2 also managed to crack the top sellers list on Steam. Blizzard is currently selling multiple content bundles for the game, including paid access to new PvE story missions ($14.99) and a pair of hero bundles ranging from $4.99 to $19.99.
Steam users also showed up in droves to review the game, with the vast majority of users writing negative reviews. On Friday morning, more than 45,000 Steam users have rated the game, saddling Overwatch 2 with an “overwhelmingly negative” user review description. Many of the complaints are familiar, slamming Blizzard and its debut Steam game for its free-to-play monetization tactics, game balance, a lack of promised PvE content, and a toxic player base. Some reviewers say they’ve been playing since Overwatch’s launch in 2016, and they simply showed up to lament the sequel’s changes.
“Welcome to Steam, Blizzard,” summed up one user. “Here are all the honest reviews.”
Negative sentiment toward Overwatch 2 and Blizzard as a corporate entity controlling the game’s ongoing development aren’t new, but Overwatch 2’s fresh availability on Steam surfaces that negativity for all to see. There’s no equivalent user review section on Battle.net; disgruntled Overwatch fans need to head over to that platform’s forums or Blizzard’s social media channels to vent their spleens.
Blizzard seems willing to address some user complaints. It’s been as vocal as ever in communicating changes to heroes and their abilities. It also has a program called “Defense Matrix” that’s ostensibly aimed at curbing toxicity — though I still far too frequently see racial and homophobic slurs in Overwatch 2 chat, and rarely do I get confirmation that any action has been taken against those players. Furthermore, Blizzard is only slightly starting to budge on how it monetizes Overwatch 2. The developer recently started handing out more in-game currency, though not the premium currency (Overwatch Coins) that is required for premium skins and the game’s seasonal battle passes.
“It’s our goal at Blizzard to listen to players and try to exceed their expectations in everything we do,” Mike Ybarra, president of Blizzard Entertainment, recently said when announcing that the company was bringing its games to Steam. Based on the negative outpouring of reviews by Steam users, it hasn’t yet done that and should look to its free-to-play peers, like the highly user-reviewed Apex Legends, for inspiration on how to massage Overwatch 2’s monetization.
It should also brace for more harsh, often painfully honest user reviews as it brings more of the Blizzard game catalog to Steam.
FromSoftware, the developer of Elden Ring: Shadow of the Erdtree, has introduced a new enemy…
BitLife’s Urban Country challenge is here to test your music-making skills as a solo artist…
The next Call Of Duty will arrive on Game Pass on day one, according to…
Manor Lords, the medieval strategy city-builder and one of 2024's surprise hits, has surpassed two…
A new PvE mode is coming to MultiVersus called Rifts, and it gives you an…
Recipes are always lying about how long they take. Forty-five minutes to prep a lasagna.…