Omega Strikers latest update (version 2.1.8) now available, patch notes

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Omega Strikers latest update (version 2.1.8) now available, patch notes

Posted on May 31, 2023 by Dawn in News, Switch eShop

A new update has just been released for Omega Strikers, bringing the game up to version 2.1.8. This micropatch provides numerous balancing adjustments to the game’s characters. Full details can be found below:

 

Era has been a staple of tournament play for longer than the game has been released! Her potential to keep a debilitating debuff on enemies for up to 84 years had to be trimmed somewhat.

  • Bewitching Beam [PRIMARY]
    • Buff and Debuff Duration :: 2.5 → 2.25
    • Slow Amount :: 30% → 25%

Before Vyce rocked our worlds, ‘Vyce at home’ was committing war crimes against us. We’re going back to those good ole’ days – the risk and difficulty in landing her abilities should have more of a payoff.

  • C.R.A.T.E.R. [SPECIAL]
    • Inner radius PvP Knockback and Damage :: 360 (+180% Power) → 380 (+190% Power)
      • Outer radius (40% reduced) :: 216 (+108% Power) → 228 (+114% Power)
    • Inner Radius Core Knockback :: 1460 (+240% Power) → 1470 (+245% Power)
      • Outer Radius (25% reduced) :: 1095 (+180% Power) → 1103 (+184% Power)
  • B.O.O.S.T.
    • PvP Damage and Knockback :: 200 (+100% Power) → 210 (+105% Power)
    • Core Knockback :: 1380 (+200% Power) → 1385 (+202.5% Power)

Rasmus performs pretty on Ai.Mi’s App for some reason, but he’s been underswinging everywhere else. We’re putting some more weight into his pendulum so when he smacks you with it, it hurts more.

  • Pendulum Swing [PRIMARY]
    • Sweetspot PvP Damage and Knockback :: 180 (+90% Power) → 190 (+95% Power)
      • Non-Sweetspot (45% Reduced) :: 99 (+49.5% Power) → 104.5 (+52.25% Power)
    • Sweetspot Core Knockback :: 1340 (+180% Power) → 1360 (+190% Power)
      • Non-Sweetspot (22.5% Reduced) :: 1038.5 (+139.5% Power) → 1054 (+147.25% Power)

X is strong. Size is strong. Both are a bit less so, beginning today.

SHRINKFLATION!!! IT’S HITTING THE AWAKENINGS TOO!!!

 

Eject Button does so many fun things for goalies and is a cool tool on its own, yet it still is being overshadowed by the other options.

  • Secondary Cooldown :: 20% → 25%

This wand is being put to good use by a lot of intended users and some surprise beneficiaries (Zentaro studies the Wand now??). We’ll be keeping a close watch on its impact on game health, but for now we’re toning it down as it’s just a touch too magical.

  • Drain percent (health and damage) :: 5% → 4%

Here’s a video going over the content:

Source

 

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