Mondrian-Inspired Puzzler ‘Please, Touch The Artwork’ Paints A September Release

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The first rule of art exhibitions is you don’t talk about art exhibi- wait, that’s not right. The first rule of art exhibitions is that you don’t touch the paintings, no matter how poke-able they may look. This new art-based cosy puzzler, Please, Touch the Artwork, lets you finally break that rule (limited to virtual art only, we’re afraid) and it is coming to the Switch eShop on 3rd September. And, better still, you can try out a demo right now on the eShop.

Developed and published by the singular mind of Thomas Waterzooi, this upcming release combines a story mode with zen puzzles all focused on the world of modern art. Many of us have been caught in the past saying “pfft, I could paint that” while walking around a museum, haven’t we? Well, now you can.

Further reading – Please, Touch The Artwork Will Bring Abstract Puzzles To Switch This Year

The game consists of three different puzzle types — ‘De Stijl’, ‘Boogie Woogie’ and ‘New York City’ — each centred around a different style of modern art. For more information about what each game entails, check out these brief summaries from the official press release.

The first puzzle tells the origin story of pure abstract art. It’s a challenging puzzle where you’ll add colors and lines to a canvas to recreate paintings.

The second puzzle is about Boogie & Woogie, two squares who just want to be together, but a rapidly growing world is making this harder and harder. You’ll help Woogie reach Boogie by figuring out how the obstacles influence Woogie’s path.

In the third puzzle you’ll move to the big city, only to be overwhelmed with mixed emotions. From joy and excitement to feeling homesick and missing your friends and family. You’ll be manoeuvring through the craziness of the Big Apple while collecting letters to form a poem.

Please, Touch the Artwork was released on Steam at the start of this year with mobile capabilities releasing soon after. With its bold colour pallet and touch-based gameplay, we feel like the Switch will provide the game’s natural home.

Again, a demo is now available to download from the eShop, so you have ample time to take it for a test spin before the official release in just over a month’s time.

Putting this alongside Blathers’ excellently-curated work in Animal Crossing: New Horizons, the Switch is quickly proving it can do both entertainment and exhibition.

What do you think of this upcoming release? Let us know in the comments below!

 

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