Categories: News

Kill the Justice League fell short of Warner Bros.’ expectations

The hits keep coming and they don’t stop coming for Rocksteady as its parent company, Warner Bros. Games, is disappointed in the performance of Suicide Squad: Kill the Justice League. Like a poorly made macaroni picture, it looks like this one isn’t going up on the fridge.

Warner Bros. Discovery CFO Gunnar Wiedenfels spoke on the 4th Quarter 2023 Earnings Webcast regarding Suicide Squad: Kill the Justice League.

“This year, Suicide Squad, one of our key videogame releases in 2024, has fallen short of our expectations since its release earlier in the quarter, setting our games business up for a tough year-over-year comp in Q1.”

Suicide Squad: Kill the Justice League has been on a decline since release with many players, myself included, being unable to play the supervillain looter shooter due to constant crashing and a bug-riddled multiplayer. A patch was released on February 21, 2024, with the intention of alleviating some of these problems, but instead, it has introduced more issues.

Maybe Warner Bros. should have put Peacemaker in this game instead of Mortal Kombat

According to Steam Charts, the player count on Steam has been in a steady decline since its release with a peak of 13,459 on February 3, 2024, and a current player count of 770 at the time of this writing. While we have no accurate way to measure the player base on consoles, the data we do have paints a grim picture.

Screenshot via Steam Charts

The February 23, 2024, Developer Update addresses several of the issues regarding multiplayer and a few other miscellaneous items. Speaking as someone who was unexpectedly sucked into this game and went from being on the fence to really wanting it to succeed, it’s frustrating to see the current state of the game.

Since I’m effectively locked out of multiplayer, Suicide Squad: Kill the Justice League has been collecting dust in my collection. Here’s hoping that Rocksteady can course-correct before Warner Bros. decides to yank the plug.

Christian Dawson

Christian has been playing games since he could hold a controller in the late 80s. He’s been writing about them for nearly 15 years for both personal and professional outlets. Now he calls Destructoid home where he covers all manner of nonsense.

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