It Takes Two Passes 3 Million Copies Sold And Sends A Message To The Industry, Dev Says


Hazelight’s co-op game It Takes Two has sold three million copies, the developer announced Wednesday on Twitter. The studio said the sales achievement is “humbling and heartwarming,” and it helps send a message across the video game industry.

“You’ve all helped send a clear message–co-op adventures are here to stay!” the studio said. Sales of 3 million copies also effectively means that 6 million people have played the game because it requires co-op. It Takes Two passed 2 million copies sold (and four million players) in June. The game was released in March.

Now Playing: First 22 Minutes Of It Takes Two

It Takes Two is now closing in on Hazelight’s current best-seller, A Way Out, which was released in 2018 and has so far sold more than 3.5 million copies.

One of GameSpot’s favorite split-screen co-op games, our It Takes Two review scored the game a 9/10. “Takes Two is the best 3D platformer I’ve played since Super Mario Odyssey, and like that game, it has a flair for variety,” reviewer Andrew King said.

Hazelight and director Josef Fares have not announced their next game, but it’ll be one to watch given how successful It Takes Two, A Way Out, and Brothers have been.

GameSpot may get a commission from retail offers.



Read original article here

Denial of responsibility! Gamers Greade is an automatic aggregator of the all world’s media. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials, please contact us by email – [email protected]. The content will be deleted within 24 hours.