During the Nintendo Direct the other week, a single game stood head and shoulders above the rest for me. It wasn’t Super Mario Wonder (though that does look pretty all right for a 2D Mario game), and it wasn’t F-Zero 99 (which I sort of instantly dismissed as a cheap cash-in on that most excellent of neglected Nintendo racing games but have since been told is also quite good). Rather, it was the news that the insta-sit-up-and-pay-attention pairing of Atlus and Vanillaware were making a new fantasy tactics RPG called – wait for it – Unicorn Overlord, and woah nelly, it looks absolutely incredible. Vanillaware games have always been a feast for the eyes – see Muramasa: The Demon Blade on Wii and more recently 13 Sentinels: Aegis Rim on PS4 and Switch – and the thought of marrying those lovely visuals with what appears to be a pixel art mash-up of Final Fantasy Tactics and Fire Emblem? Yes please and thank you.
I was all ready to gush about it in a news post and whack it straight into our release date calendar when I first saw it. But then my heart sank. The press release for it came through, and despite it launching on literally every other console including the Nintendo Switch, PC was not among them. My heart. It was broken.
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