Fire Emblem Engage: Best Goldmary Builds

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Fire Emblem Engage features new characters, mechanics, and a pretty long storyline, offering an engaging new entry in the Fire Emblem series.Teaming up with past Fire Emblem characters is possible with the new Engage mechanic, labeling past characters as Emblems that characters can equip. Fan favorites like Roy, Marth, and Sigurd provide specific boosts and abilities, depending on class and weapon choice.


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There are so many ways a team, character, and fight can unfold. When characters can get knocked out and are never able to return to the battle again, each fight counts. This means having the strongest characters, team layout, and strategy. Some characters start out with higher stats than others, better growth rates to specific stats, and all-around different abilities. Each team is fresh, unique, and has a chance on the battlefield in its own way.

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Who Is Goldmary?

Goldmary is a royal knight whose origins are located in Elusia. She’s an only child, competitive, and slightly vain in her personality. She has skills in the culinary field that she’s not afraid to boast about. Goldmary is friends with Hortesia. Similarly, she’s also Hortesia’s retainer. This royal knight is first seen in Chapter 7: Dark Emblem, but she doesn’t join until Chapter 16: Seashore Emblem.

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Goldmary’s Base Stats & Stat Growth

Goldmary in the General Class in Fire Emblem Engage

Being in the Backup range of the fight, Goldmary starts as a hero when she first joins the team. She won’t be doing much on the frontline due to her low build and magic. Her personal Emblem skill is Disarming Sigh, her being the only character with Disarming Sigh. When the enemy ahead is male, 20 damage is inflicted during the battle. This is very useful, considering her strength isn’t the highest in both her base stats and based on her stat growth. While it’s solid enough to keep her in battle and fighting at a decent pace, her skill helps her get extra points in when she needs to.

Goldmary’s Base Stats

Level

HP

Str

Mag

Dex

Spd

Lck

Def

Res

Bld

3

40

17

2

18

20

13

20

12

9

Goldmary’s Stat Growth

HP

Bld

Str

Mag

Dex

Spd

Def

Res

Lck

65%

5%

30%

5%

25%

25%

55%

25%

25%

Her stats shine in her HP and Defense. While she joins the team with solid Speed as well, her speed growth rate is low compared to her higher growth rates. Goldmary’s stats reflect her backup status. Supporting other team members is a backup’s main goal, so it makes sense to have such high HP and Defense — perfect for taking the hit for weaker team members. In her base class and stats, she’s best paired with someone very offensive and in the front of a battle to create an equilibrium with her defensive nature.

Goldmary will never be the best at wielding anything Magic. Her Magic starts at 2 and has a 5% growth rate. This is very small and will make it tough to handle magic weaponry, skills, or spells — giving her a heavier item won’t work well, either. Her Build also has a 5% growth rate, starting out at 9. For whoever is put on the team with Goldmary, choose someone with a big Build stat to better carry those large weapons in battle.

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Best Classes For Goldmary

Goldmary In The Hero Class In Fire Emblem Engage

Goldmary The Hero

Goldmary is very fit for her own class, the hero class. This is supported by her good Defense and Health. In turn, her lower Magic and Build will need some larger and more Magic-based characters to fill in those blanks. The Hero class is one of the best for her, with not much of a need for her to be outside this class at any point.

  • Lyn has Alacrity and Speedtaker. These both boost Goldmary’s Speed in a variety of ways. Alacrity allows attacks before opponents and boosts her Speed.
  • Ike or Roy provide power to different weapons. Ike has Axe Power as an ability, which applies to axes. Roy has Sword Power as his ability, which applies to swords. Having extra power in her weapon will never be a disadvantage.
  • Marth has Avoid as an ability, allowing Goldmary to more easily avoid incoming attacks. While her Defense is naturally high, not taking many hits at all will make her very powerful against enemies and in supporting her team members.

For weaponry, the Silver Sword is a very solid base weapon. It doesn’t have any strong abilities specific to it or any major downsides that make it not worth wielding. Along with this, Goldmary will receive the Sword Power ability with the Silver Sword and Roy as an Emblem. The Hand Axe is a good range weapon to use, helping her stand in the back and not get into too much conflict, yet allowing her to attack from where she stands. The Brave Sword is a viable sword option for Goldmary, but it could slow her down in combat if not equipped with the right stats. Using Lyn and the Brave Sword could combat this, both having a speedy Emblem and good Strength to match it.

Goldmary The General

Goldmary can fit a pretty good General. Utilizing that extremely high Defense and average Strength, she can pack a punch. Being a General also fits her base fighting style of being a backup, as Generals won’t be usually up in the front.

  • Roy can give the ability called Hold Out. This lets Goldmary be in the battle longer without being beaten by enemies. Specifically, it’ll save her from losing all of her health. Not only is this useful for protecting the others on the team, but it’s also essential for tricky battles to keep Goldmary alive.
  • Corrin also provides a useful upgrade to staying in battle, this being the HP ability. With this, appropriately, Goldmary will have more HP. While it won’t catch her when she’s at low Health, she’ll generally be able to remain in battle longer due to having more HP when the battle begins.
  • Marth has Unyielding, giving Goldmary the ability to heal some Health when she’s low. This will keep her in the fight longer, keep her in a safe zone to continue, and help her support others. Especially when having users of magic on the team, the heal spell could be used on someone else while Goldmary heals naturally.
  • Resolve is gained from Ike. This gives Goldmary a giant Defense and Resistance boost. The catch to this is that it only kicks in when Goldmary reaches the final fourth of her Health. This protects her from dangerous hits quite well. Ike can also give a Defense boost in general, making her stronger against attacks.

The Silver Axe is good for being a solid base weapon. The Silver Greataxe is stronger though, and useful for Goldmary as well. The Brave Axe can be utilized for doubling the number of her attacks when she initiates combat, while the Tomahawk is for throwing from a distance. The Ukonvasara is an amazing weapon but can only reach its potential when Goldmary’s build is over 24. It’s a very heavy weapon with a great payoff.

Best Gifts For Goldmary

Goldmary Talking About Friends in Fire Emblem Engage

Gifting is perfect for any character — to both heighten stats and to unlock unique character dialogue. Each character has specific favorites and dislikes, so you’ll want to avoid gifting Goldmary something she doesn’t like.

Goldmary’s Favorites Gifts

  • Antler Earrings
  • Bear Carving
  • Cute Apron
  • Flower Wreath
  • Landscape Art
  • Large Plate
  • Lovely Candle
  • Strong Perfume
  • Sun Visor
  • White Clover
  • Tea Leaves
  • Lupine Flower
  • Quality Kerchief
  • Spirit Gem

She has a large list of favorites. Goldmary doesn’t have many dislikes. She won’t like the fancy dagger or training weights. Her interests are aimed at cuter things and the arts. Every character will like the Spirit Gem regardless of preference.

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