Final Fantasy 14 – Patch 6.2 “Buried Memory” Arrives in Late August, Adds Island Sanctuary

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While still working on Final Fantasy 16, producer Naoki Yoshida is committed to Final Fantasy 14. In the latest Letter from the Producer LIVE broadcast, he re-confirmed that Patch 6.2 “Buried Memory” would release in late August. This will add the Island Sanctuary where players can build facilities, gather materials, raise various animals, and more.

Completing Island Sanctuary content also confers currency which can be exchanged for “special items.” Of course, in addition to this are new Main Scenario Quests, new Side Quests for Tataru’s Grand Endeavor, a new Dungeon in “The Fell Court of Troia” and a new Trial available in Normal and Extreme difficulties. The Pandæmonium: Abyssos raid will also release – its Normal difficulty is coming first, followed by Savage difficulty one week later.

Players can also look forward to a new Unreal Trial against Sephirot and additional reworks to the Main Scenario. For instance, Duty Support will now expand to Main Scenario Dungeons, from the Snow Cloak to The Vault. The Steps of Faith Trial is also being revamped to work as a Solo Quest battle.

Of course, there’s even more coming. Patch 6.25, which is currently slated for a “slightly later’ date, will feature the following:

  • New Side Quests – Somehow Further Hildibrand Adventures continue in Patch 6.25.
  • New Weapon Enhancement Quests – Players can obtain and enhance Manderville Weapons throughout the Patch 6.x series, which will unlock through the Somehow Further Hildibrand Adventures questline.
  • New Tribal Quests: Omicron – Disciples of the Land focused quests
  • New “Variant Dungeons” Battle Content – Previously called “Criterion Dungeons,” players can enjoy this new variable-difficulty dungeon content—beginning with Sil’dihn Subterrane—designed for between 1-4 players, with the difficulty of enemies scaling depending on party size. Dungeons will feature branching routes, which change depending on player action within the dungeon.
  • Another Path: Criterion Dungeons – High difficulty four-player content, which features a visually similar area to the Variant Dungeons, but will have a set route. The Criterion Dungeon content will feature two options of varying difficulties, each with their own unique set of rules and characteristics.

Stay tuned for more details in the coming weeks.


 

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