Categories: Movies

‘Dune’ director will only make third movie if it’s “better” than ‘Dune 2’

Dune and Dune: Part Two director Denis Villeneuve has commented on what it would take for him to make a third film in the sci-fi franchise.

  • READ MORE: ‘Dune: Part Two’ review: sandworm-sized sequel should blow a hole in the box office

Speaking with Empire, Villeneuve spoke about the newly-released Dune: Part Two, in which he completes his adaptation of Frank Herbert’s first Dune book. Villeneuve has not shied away from addressing the potential of a third Dune film, though he previously stated that he’s planning to take a break first.

Now, Villeneuve has reiterated to Empire that he doesn’t have Part Three – dubbed Dune Messiah after the book of the same name – on his mind right now: “I did both movies back-to-back, which makes absolute sense for me. I felt that it was a good idea to move forward right after Part One. We were already designing, writing et cetera. But it also meant that for six years I was on Arrakis non-stop, and I think it will be healthy to step back a little bit.”

Zendaya plays Fremen warrior Chani. CREDIT: Warner Bros.

However, he isn’t distancing himself from Dune Messiah entirely, outlining several criteria that have to be met first: “First, make sure that we have a strong screenplay. The thing I want to avoid is not having something ready. I never did it, and now I feel it could be dangerous because of the enthusiasm. We need to make sure all the ideas are on paper.”

He concluded on the topic: “If we go back, it needs to be real, it needs to be relevant, if ever I do Dune Messiah, it’s because it’s going to be better than Part Two. Otherwise, I don’t do it.”

Dune: Part Two released earlier this month, and has scored a four-star review from Matthew Turner, who wrote for NME: “As with the first movie, Part Two proves a pulse-poundingly immersive experience, courtesy of cinematographer Greig Fraser’s stunning visuals, production designer Patrice Vermette’s wildly imaginative sets and some inspired sound design work. This is particularly evident during the film’s exciting central set piece, when Paul has to prove himself by riding a giant sandworm, a punch-the-air moment that was teased in the first part and pays off wonderfully here.”

 

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