Diablo 2: Resurrected devs want remaster to ‘shine’ with new accessibility options


Blizzard has revealed some of the features it’s introducing to Diablo 2: Resurrected to make it more accessible to a wider range of players, emphasizing that modernizing a game is about more than just visuals.

In a new blog post on the Blizzard site, Design and UX Accessibility Lead, Drew McCrory, explains Blizzard’s philosophy on modernizing “all angles” of Diablo 2, saying, “Accessibility is one major area of opportunity for this remaster to shine, and our intention to bring games to more players has evolved and is more refined now than ever before.”



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