Cloud Gardens delayed on Switch

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Cloud Gardens was originally set to hit Switch in just a couple of days, but Coatsink and Noio have now announced a last-minute delay for the game.

It’s said that the title had to be pushed back as a result of a “minor backend issue”. The announcement reiterated that this is “minor”, so it shouldn’t be a long delay. Still, a new date can’t be announced just yet.

Everything you need to know about Cloud Gardens can be found below:

In this meditative title that embraces your creativity, create small plant-covered dioramas of brutalism and beauty by planting seeds, repurposing hundreds of discarded objects and creating unique structures for nature to reclaim.

Dive into a relaxing sandbox mode with no goals, or take on a multi-chapter campaign where the task is to strike a balance between the natural and the manufactured. Adding objects will encourage lush vegetation to grow, but each object must be covered in foliage in order to proceed.

Cloud Gardens hovers somewhere in between a sandbox toy and a game with challenges. Partly a gardening simulator, partly a dystopian landscape builder, and partly a puzzle game that is both satisfying and without frustration. It is a relaxing experience that takes you from one scene to the next while encouraging creativity and coming up with your own solutions.

We’ll let you know when we have a new date for the Switch version of Cloud Gardens.

Source: Coatsink PR

 

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