Baldurs Gate 3 has 12 classes for you to choose from when you create your character. The Rogue specializes in stealth and taking down targets from range and up-close.
Rogues are agile hunters who weave in and out of focus as they eliminate their foes. To do so, they’ll need Dexterity, which is also their primary ability score.
There’s no single best class in Baldur’s Gate 3, and the game gives you as many opportunities for creative problem solving as it does for punching. Finding the best class really just boils down to how you want to play. Even when playing solo, you’ll still manage the rest of your party, so you’ll get to experiment with multiple classes at once.
Read on to find out everything you need to know about the Rogue class in Baldur’s Gate 3, and learn all about the best Rogue subclass, feats, and build.
Image: Larian Studios via Polygon
Rogues are just a really cool class. In head-to-head combat, they’re not going to deal as much damage as melee classes like Fighters or even caster classes like Sorcerers. But Rogues have Sneak Attack that deals extra damage whenever they have advantage on an attack. And that means if you have (or create) the opportunity, Rogues can deal a lot of damage. The trick is maneuvering yourself and your allies into positions that grant that advantage — like having allies within 5 feet, controlling the high ground, or staying hidden.
And that means Rogues need you to have some familiarity with movement rules and how advantage works before you can get the most out of the class. They might not be the best class for beginners, but they’re a great class once the rules make more sense to you.
Rogues can perform Sneak Attacks from melee and range. Sneak Attacks will allow you to deal extra damage to a foe you have Advantage against. It’ll also work if you have an ally within 1.5m of the target and you don’t have Disadvantage.
The Rogue has a total of three subclasses, which are unlocked at level three. Rogue subclasses follow your approach to combat and preferred techniques.
Thieves are slightly different than your typical purse-snatching criminal as they’re professional treasure seekers and delvers. They’ll use their prowess in stealth and larceny to get whatever their heart desires. As a Thief, you’ll gain two subclass features:
Arcane Tricksters use magic to improve on their ability to lurk in the shadows. They use enhancement and illusion magic to surprise their opponents. As an Arcane Trickster, you’ll gain a multitude of cantrips and spells.
Cantrips
You’ll gain Mage Hand, which will allow you to create a spectral hand that can interact with objects, and you can choose two additional cantrips from the table below.
Cantrip | Description |
---|---|
Cantrip | Description |
Acid Splash | Throw a bubble of acid that damages each creature it hits. |
Blade Ward | Take only half the damage from Bludgeoning, Piercing, and Slashing attacks. |
Bone Chill | Prevent the target from healing until your next turn. An undead target receives Disadvantage on Attack Rolls. |
Dancing Lights | Illuminate a 9m radius. |
Fire Bolt | Hurl a mote of fire. |
Friends | Gain Advantage on Charisma Checks against a non-hostile creature. |
Light | Infuse an object with an aura of light. |
Minor Illusion | Create an illusion that compels nearby creatures to investigate. |
Poison Spray | Project a puff of noxious gas. |
Ray of Frost | Reduce the target’s movement speed by 3m. |
Shocking Grasp | The Target cannot use reactions. This spell has Advantage on creatures with metal armor. |
True Strike | Gain Advantage on your next Attack Roll. |
Spells
You can choose two spells from the table below.
Spell | Description |
---|---|
Spell | Description |
Charm Person | Charm a humanoid to prevent it from Attacking you. You gain Advantage on Charisma Checks in dialogue. |
Color Spray | Blind creatures up to a certain HP threshold. |
Disguise Self | Magically change all aspects of your appearance. |
Tasha’s Hideous Laughter | Leave a creature Prone with laughter, without the ability to get up. |
Sleep | Put creatures into a magical slumber. |
In addition to the two spells, you can choose one spell from the Wizard spell list.
Spell | Description |
---|---|
Spell | Description |
Burning Hands | Each flammable target is hit with 3-18 Fire damage. |
Charm Person | Charm a humanoid to prevent it from attacking you. You gain Advantage on Charisma Checks in dialogue. |
Chromatic Orb | Hurl a sphere that deals 3-24 Thunder damage and possibly creates a surface on impact. Alternatively, choose a different type of damage. |
Color Spray | Blind creatures up to a combined 33 hit points. |
Disguise Self | Magically change all aspects of your appearance. |
Expeditious Retreat | Gain Dash immediately and as a bonus action on each of your turns until this spell ends. |
False Life | Gain 7 temporary hit points. |
Feather Fall | You and nearby allies gain Immunity to Falling Damage. |
Find Familiar | Summon a familiar, a fey spirit that takes an animal form of your choosing. |
Fog Cloud | The cloud Blinds and Heavily Obscures creatures within it. |
Grease | Cover the ground in grease, slowing creatures within and possibly making them fall Prone. |
Ice Knife | Throw a shard of ice that deals 1-10 Piercing damage. It explodes and deals 2-12 Cold damage to anyone nearby. It leaves an ice surface. |
Enhance Leap | Triple a creature’s jumping distance. |
Longstrider | Increase a creature’s movement speed by 3m. |
Mage Armor | Protect a target from attacks: increase its Armor Class to 13 + its Dexterity modifier. |
Magic Missile | Shoot 3 magical darts, each dealing 2-5 Force damage. They always hit their target. |
Protection from Evil and Good | Protect an ally against the attacks and powers of abberations, celestials, elementals, fey, fiends, and undead. |
Ray of Sickness | Possibly Poisons the target. |
Shield | When you are about to be hit by an enemy, increase your Armor Class by 5. You take no damage from Magic Missile. |
Sleep | Put creatures into magical slumber. Select targets up to a combined 24 hit points. |
Tasha’s Hideous Laughter | Leave a creature Prone with laughter, without the ability to get up. |
Thunderwave | Release a wave of thunderous force that pushes away all creatures and objects. |
Witch Bolt | Link yourself to a target with a bolt of lightning. Deal an additional 1-12 Lightning damage each turn by activating it. |
Assassins hone their craft of efficiently eliminating their targets. Those under the Assassin archetype are bounty hunters, spies, and hired killers. Assassins gain three subclass features:
Image: Larian Studios via Polygon
Baldur’s Gate 3 races don’t really have any direct impact on your class, but certain races and subraces come with features that play well with certain classes like extra movement or proficiency with certain weapons. For Rogues, it’s best to focus on movement and padding out your skill list:
When you’re creating and leveling up your Rogue, Dexterity (both for attacks and for Stealth) is your most important stat. Your second most important stat kind of depends on how you play outside of combat. Wisdom is slightly better because of skills like Insight and Perception (which is good for spotting traps).
That said, Charisma is great for skills like Deception and Persuasion. Or, if you’re going to go with the Arcane Trickster subclass (more on this in a second), Intelligence is your spellcasting ability. Make Dexterity your highest stat and (probably) Wisdom your second highest.
You’ll pick your Rogue subclass at level 3. Thief is the easiest to understand and get use out of. You’ll get an extra bonus action (great for disengaging and running away) and reduce your falling damage.
Every four levels, you’ll get the option to either increase your stats or choose a Feat. Feats are special talents that add features to your character. If you’re happy with your stats and start taking Feats, Rogues can benefit from:
For more information on the classes in Baldur’s Gate 3, consult our overviews on the Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Sorcerer, Warlock, and Wizard classes. If you’re stumped by the choice, consult our guide on what class to start with.
Several manga artists have drawn art for Zenless Zone Zero in commemoration of the game’s…
Posted in: Comics | Tagged: Absolute Batman, newlitgThe confirmed existence of Absolute Batman topped traffic…
Margot Robbie is pregnant with her first baby, according to a new report. Several sources…
I’d wager that pigs will come before the Strike series when it comes to taking…
The week is just starting, so it's time to get your thinking cap on and…
Star Wars has no shortage of iconic vehicles, but if you were looking for the…