There are many Miracles in Sker Ritual, leading to many different builds that you can earn and improve as you play. But with so many options comes some hard choices. Although with more players, more Miracles can be benefitted from.
I’ve ranked and listed all the Miracles in Sker Ritual into their own categories, otherwise it would be a pretty useless list as all the Tier 4 Miracles would hog the top spots.
Best Tier 1 Miracles in Sker Ritual
You can have five Tier 1 Miracles equipped, but not just any. The five slots will corroborate with a certain weapon or item that they’ll be buffing. Instead of doing a tier list for all of these Miracles, I’ve instead ranked them from best to worst in their individual categories.
All Gun Miracles ranked from best to worst
Poison Fire (Nuckelavee)– Inflicts moderate damage over 5 seconds.
Frost Fire (Cailleach) – +4% damage, and has a moderate chance to slow enemies by 50%.
Fire Strike (Draig) – Burns enemies for ticking damage for a moderate time.
Critical Fire (Morrigan) – Increases damage by 5% and Critical Chance by a moderate amount.
Speed Fire (Goon Brenn) – Increases fire rate by a moderate amount.
Lightning Fire (Taranis) – Small chance to stun enemies for 2 seconds.
Critical Stab (Morrigan) – Increases critical strike chance by a decent amount.
Ice Stab (Cailleach) – Slows enemies by 10% for a moderate time.
Healing Stab (Brigid) – Moderate chance to heal.
Speed Stab (Goon Brenn) – Increases speed of melee by a moderate amount.
All Ultimate Miracles ranked from best to worst:
Flash Force (Goon Brenn) – Increases speed, rate of fire, cooldown rates, and reload speed by 20% for a moderate time.
Invincible (Brigid) – Makes you invulnerable and deflects attacks for a short time.
Sonar Storm (Cyhyraeth) – Stuns more enemies and makes them take more damage for a small time.
Poison Fog (Nuckelavee) – Increases your damage and reduces damage taken 10% for a moderate time.
Lightning Storm (Taranis) – Damages and stuns enemies.
Fire Tornado (Draig) – Sets enemies on fire for ticking damage for a moderate time.
Ice Storm (Cailleach) – Damages enemies and reduces damage taken for a moderate time.
Can’t Miss (Morrigan) – Auto-aims at enemies in sight for a short time.
Best Tier 2 Miracles in Sker Ritual
Only three Tier 2 Miracles can be equipped in Sker Ritual, but these ones aren’t tied to a category. They are somewhat rare, although you can get them pretty early into the game.
Here is a tier list of all Tier 2 Miracles in Sker Ritual:
S-Tier
Auto Revive (Brigid) – Killing enemies has a moderate chance of fully healing you.
Shield Maiden (Brigid) – Reduces incoming damage moderately and reflects it back to attacker.
Critical Thinking (Morrigan) – Slightly increases the chance of a critical hit.
Best Tier 3 Miracles in Sker Ritual
Each divine being only has one Tier 3 Miracle, and you’ll be hard-pressed finding one come up. You can only have one of these active. There are no rarity improvements to Tier 3 Miracles.
Here is a tier list of all Tier 3 Miracles in Sker Ritual:
S-Tier
Critical For Days (Cailleach) – Gain an ice shield that negates 90% of damage until it breaks.
A-Tier
Thunder In Paradise (Taranis) – All lightning effects have an unknown chance to explode, dealing 100 damage to other enemies.
Fire Rage (Draig) – Killing an enemy increases the damage of your next attack by 50%.
Poison Master (Neckelavee) – Any poison effect has an unknown chance of restoring your health by 1% of its damage.
C-Tier
Elixir Master (Brigid) – When using the Elixir, allies 2 meters away also heal by 33%.
Critical Rampage (Morrigan) – 20% chance to make critical hits constantly for 10 seconds.
D-Tier
Stun Master (Cyhyraeth) – Stunned enemies have a 33% chance of being stunned for double their duration.
Best Tier 4 Miracles in Sker Ritual
Tier 4 Miracles are ones that combine the strengths of two divine beings, making for a very strong buff. You can only have one equipped at a time, although these ones do benefit from rarity upgrades.
Here is a tier list of all Tier 4 Miracles in Sker Ritual:
S-Tier
Soul Syphon (Cyhyraeth/Nuckelavee) – All attacks have a small chance of healing you.
A-Tier
Arsenal Overcharge (Taranis/Cailleach) – All weapons have an unknown chance to overcharge, dealing 20% more damage for a moderate time.
Elemental Fusion (Taranis/Draig) – All fire and lightning attacks are slightly buffed and has an unknown chance to inflict stun and fire damage simultaneously.
Biohazard Aegis (Brigid/Neckelavee) – Grants you a poison shield that charges with hits. Once charged, deals good damage to enemies near you.
B-Tier
Frozen Mastery (Brigid/Cailleach) – All attacks against you can slow enemies down and has a slim chance to heal you 10%.
Critical Flair (Goon Brenn/Morrigan) – Randomly gain 100% critical hit chance for 3 seconds.
D-Tier
Lucky’s Favourite (Cyhyraeth/Morrigan) – Gains a slight chance of getting better Miracles and weapons from Lucky.
There you have it – every single Miracle in Sker Ritual ranked in their own categories. Now go out there, form your Miracle build, and put and end to those monsters. It’ll be wise to begin with Lavernock, as you may find it the easiest to complete and get out alive.
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