Categories: News

Baldur’s Gate 3 makes $90 million for Hasbro

Hasbro, the parent company that owns the Dungeons & Dragons license, has raked in $90 million in royalty fees since the release of Baldur’s Gate 3, according to a Bloomberg report. The 2023 Game of the Year for many outlets has been a massive success with a 96% review rating from over 500,000 Steam gamers.

Baldur’s Gate 3, last year’s most critically acclaimed video game, has brought in about $90 million since its August release for parent company Hasbro Inc. through a licensing deal,” wrote Bloomberg‘s Cecilia D’Anastasio.

Despite the $90 million in revenue, Hasbro has laid off many of its staff. It cut 1,000 of its full-time staff in January after taking away 900 jobs over the past few months. CBC News reports 29% of Hasbro’s workforce has been let go. This came after a reportedly weak holiday season.

Screenshot by Destructoid.

Despite that horrible news, the universally beloved game was given Game of the Year from The Game Awards over steep competition like The Legend of Zelda: Tears of the Kingdom and Marvel’s Spider-Man 2, among others. It also just won the coveted prize from the DICE Awards.

Despite the game’s 1.0 release back in August, developer Larian Studios is still updating Baldur’s Gate 3 six months later. In today’s sixth patch, unique kisses have been added to the game for each romancable character.

“All characters now have unique kisses that reflect their personality, with an emphasis on the plural,” said Larian Studios in an update blog on Steam. “These kisses are randomised and vary from the incredibly romantic to… uh, a little more intense.” Additionally, new idle animations have been added in the camp to “help your campsite feel more alive.” Other gameplay modifications have been added.

 

Chris Penwell

Chris is a freelance writer for multiple outlets, including Destructoid! He loves narrative games like Kingdom Hearts, Life is Strange, and Beyond Good & Evil. However, he does enjoy Fortnite and Super Smash Bros. Ultimate from time to time.

More Stories by Chris Penwell

 

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